GRAND PRIX FOR SPARKS AND T&T
RULES: These are the basic rules for Grand Prix. The car is not to be longer than 7 inches, not wider than 2 and 3/4 inches including with the wheels, and not more than 3 inches tall, as well as not more than 5oz in weight which will be weighed digitally on the day of the race and the scale we use is what matters. The front of the car must not come to a point. There is not to be a notch in the front of the car. The chassis of the car should not be lower than 3/8 of an inch or it will rub against the track. Your car number should appear somewhere on the top or side of your vehicle, it can be with stickers or painted.
No cars from other series, organizations, or previous years are allowed to be raced. All vehicles being considered for trophy prizes must be able to complete at least one successful race. If there is a practice session, no car is allowed to compete against another car during practice. If a vehicle jumps the track during a race, the race will be restarted. If the same car jumps the track three times, then it will be disqualified and not allowed to continue. Also the child who is assigned the car is to do as much of the work as possible including design, craftsmanship, and handiwork. On race day, once the car is registered and passes inspection, and finally enters the garage area, no alterations from the pit area are allowed to be made.
There are two trophy category areas for Sparks and T&T...design and speed. There will be trophies for 1st, 2nd, and 3rd place in each category. There will be a separate category for Speed in Cubbies and they will compete using Matchbox / Hot Wheels Cars.
Clubbers in Sparks and T&T, these clubbers must do most of the work themselves except where power tools come into play when working on their car kits. These clubbers will also be granted an exception if a special need is required. Everything else is up to the clubber to complete.
New for 2024...All racers will race 8 heat races in Round 1. Then there will be an intermission to figure out who moves onto Round 2.
There will be 4 heat races during Round 2 with the top 16 drivers and then another intermission to figure out who moves onto Round 3 with the top 12 drivers.
There will be 4 heat races during Round 3 with the top 12 drivers and then another intermission to figure out who moves onto Round 4 and who will be the top 8 drivers.
There will be 4 heat races in Round 4 with the top 8 drivers and then an intermission to figure out who moves onto Round 5 and be the top 4 drivers.
In Heat 5 this will be the top four finishers of the evening fighting it out for the top 3 positions and this will be a four heat race as well. At the end of this final race there then will be a pause while the winners are calculated for first, second, and third place.
The Cubbies Program will compete before the Sparks and T&T Programs. If your car jumps the track and does not wreck any other cars, there will be no restart. A restart will only take place if a car jumps the track and wrecks other vehicles.
Each driver will earn points for each position they come in at the end of each race. The fewer points they have, the higher ranking they will have in being able to move to the next round. If there is a tie in points then their points will be added up and divided by the number of races competed in during that round and the lower number of points the driver has will mean that driver moves on.
Each round means that each clubber will be able to race 8 times during their round. So if they are eliminated after one of the rounds, they are done for the remainder of the evening. So four clubbers could race upto 24 races and possible more if there is a tie or a wreck. Also different for this year, clubbers will be assigned a lane to race during each time they are racing, This way they are not racing the same lane every time.
Teen Leaders and Adult Leaders can compete against the clubbers, but only for fun and no trophy presentation will be awarded. There can be substitute drivers, but they will not be able to compete in the championship round. The driver assigned to that car must be present to compete in the championship round of the final four and must be present to receive their trophy.
The kids get the choice of the following and all cars come with wheels and axles:
RULES: These are the basic rules for Grand Prix. The car is not to be longer than 7 inches, not wider than 2 and 3/4 inches including with the wheels, and not more than 3 inches tall, as well as not more than 5oz in weight which will be weighed digitally on the day of the race and the scale we use is what matters. The front of the car must not come to a point. There is not to be a notch in the front of the car. The chassis of the car should not be lower than 3/8 of an inch or it will rub against the track. Your car number should appear somewhere on the top or side of your vehicle, it can be with stickers or painted.
No cars from other series, organizations, or previous years are allowed to be raced. All vehicles being considered for trophy prizes must be able to complete at least one successful race. If there is a practice session, no car is allowed to compete against another car during practice. If a vehicle jumps the track during a race, the race will be restarted. If the same car jumps the track three times, then it will be disqualified and not allowed to continue. Also the child who is assigned the car is to do as much of the work as possible including design, craftsmanship, and handiwork. On race day, once the car is registered and passes inspection, and finally enters the garage area, no alterations from the pit area are allowed to be made.
There are two trophy category areas for Sparks and T&T...design and speed. There will be trophies for 1st, 2nd, and 3rd place in each category. There will be a separate category for Speed in Cubbies and they will compete using Matchbox / Hot Wheels Cars.
Clubbers in Sparks and T&T, these clubbers must do most of the work themselves except where power tools come into play when working on their car kits. These clubbers will also be granted an exception if a special need is required. Everything else is up to the clubber to complete.
New for 2024...All racers will race 8 heat races in Round 1. Then there will be an intermission to figure out who moves onto Round 2.
There will be 4 heat races during Round 2 with the top 16 drivers and then another intermission to figure out who moves onto Round 3 with the top 12 drivers.
There will be 4 heat races during Round 3 with the top 12 drivers and then another intermission to figure out who moves onto Round 4 and who will be the top 8 drivers.
There will be 4 heat races in Round 4 with the top 8 drivers and then an intermission to figure out who moves onto Round 5 and be the top 4 drivers.
In Heat 5 this will be the top four finishers of the evening fighting it out for the top 3 positions and this will be a four heat race as well. At the end of this final race there then will be a pause while the winners are calculated for first, second, and third place.
The Cubbies Program will compete before the Sparks and T&T Programs. If your car jumps the track and does not wreck any other cars, there will be no restart. A restart will only take place if a car jumps the track and wrecks other vehicles.
Each driver will earn points for each position they come in at the end of each race. The fewer points they have, the higher ranking they will have in being able to move to the next round. If there is a tie in points then their points will be added up and divided by the number of races competed in during that round and the lower number of points the driver has will mean that driver moves on.
Each round means that each clubber will be able to race 8 times during their round. So if they are eliminated after one of the rounds, they are done for the remainder of the evening. So four clubbers could race upto 24 races and possible more if there is a tie or a wreck. Also different for this year, clubbers will be assigned a lane to race during each time they are racing, This way they are not racing the same lane every time.
Teen Leaders and Adult Leaders can compete against the clubbers, but only for fun and no trophy presentation will be awarded. There can be substitute drivers, but they will not be able to compete in the championship round. The driver assigned to that car must be present to compete in the championship round of the final four and must be present to receive their trophy.
The kids get the choice of the following and all cars come with wheels and axles:
These Awana Grand Prix videos show you everything from how the race starts, how the car is built, to how the race ends, and when the awards are handed out.